Dec 29, 20224 min readSoftware Rasterizer & Pathtracer & MeshEdit & Animationsinvolved technology: C++,CG algroithm This project is finished when I am taking 15-462/662 Computer Graphics (Fall2022)at Carnegie Mellon...
Dec 1, 20204 min readLarge-scale water body rendering based on offline FFT.involved technology: C#、Unity shader、compute shader This project adopts the offline FFT method, uses compute shader to calculate FFT...
Nov 20, 20202 min readOverdraw rate analysis and debugging toolinvolved technology: C#、Unity shader、OnGUI()、compute shader This project is a tool for showing the overdraw rate both in Unity Editor and...