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Jan 5, 20221 min read
Renaming Tools - Maya Python Tools practice
involved technology: Python、PyMEL、Maya A python tool I wrote for easily renaming the objects in Maya. 1、Search the Name and Replace it by...
580
Jan 1, 20221 min read
Substance designer practice - Doughnuts
involved technology: substance designer、Maya 👉 This is the tutorial video I referenced. 👈 Overall rendering Nodes graph Create a height...
570
Dec 30, 20211 min read
Randomizing and Generating Tools - Maya Python Tool
involved technology: Python、PyMEL、Maya 1、Create specific numbers of specific objects 2、Randamize the selected objects according to the...
170
Dec 8, 20211 min read
Substance designer practice - Dirt Ground with rocks and twigs
involved technology: substance designer、Maya 👉 This is the tutorial video I referenced. and also my learning material of the substance...
150
Nov 26, 20211 min read
VFX
Here are some of the VFX and particle system that I have created so far Fireworks VFX it is made for the game the ordinary flower shop...
330
Aug 13, 20215 min read
Rain ripples and puddle effect
involved technology: Unity Shader、C#、shaderGUI() This project was completed during my internship in Tencent games. For the project that I...
1100
Aug 9, 20212 min read
Interactive snow Effect with footprints and tracks
involved technology: Unity Shader、C#、shaderGUI() This project was finished during my internship in Tencent games. For the game project...
930
Jul 9, 20212 min read
Toon shader framework for character and environment
involved technology: Unity Shader、HLSL、URP、Computer Graphics、ShaderGUI This project was completed during my internship in Tencent games....
750
Jun 1, 20211 min read
Code migration from Unity build-in pipeline to URP pipeline
involved technology: C#、Unity Shader、URP、HLSL、CG This project was finished during my internship at Tencent. I am mainly responsible for...
240
Dec 1, 20204 min read
Large-scale water body rendering based on offline FFT.
involved technology: C#、Unity shader、compute shader This project adopts the offline FFT method, uses compute shader to calculate FFT...
640
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