involved technology: C#、Game development、unity、VR、SteamVR、
The project was created during the building visual world in round3 in ETC. Given a pedal and a steering wheel, guests will drive to the desert avoiding rocks and cacti while collecting fuel to keep going. How far can you get? this project was under the team VR platform.
we put one vibe tracker on the wheel and one on the petals to capture the movement of it and thus to move the car.
I am responsible for the main game logic including the controller of the car which uses the petals to speed up and wheels to control the direction and the number of the hits and fuels. the fuels will decrease every 20 seconds. when the fuel runs out or hits 4 rocks the game ends. and also some lightings in this game.
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