![](https://static.wixstatic.com/media/8bd741_048bfb8498e64649aa9a15eb7374e869~mv2.jpg/v1/fill/w_980,h_884,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/8bd741_048bfb8498e64649aa9a15eb7374e869~mv2.jpg)
involved technology: Unreal Engine、Lighting
This project was done during my internship in Tencent games. it is also a training assignment.
I set up and rectified assets, optimized assets, packaged maps, and made shaders. At the same time, I needed to use lighting knowledge to create a standard lighting scene including scenes and characters, including lighting in various time periods in the morning, midnight, and evening.
During this period, I learned the basic operations and functions of UE4, including materials, art asset settings, lighting, post-processing effects, etc.
Midnight
![](https://static.wixstatic.com/media/8bd741_74f7a1cd0f864820bb70a3e30e10c769~mv2.jpg/v1/fill/w_980,h_664,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/8bd741_74f7a1cd0f864820bb70a3e30e10c769~mv2.jpg)
Noon
![](https://static.wixstatic.com/media/8bd741_04292aedd6234926b7c07bea963bbf6c~mv2.jpg/v1/fill/w_980,h_606,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/8bd741_04292aedd6234926b7c07bea963bbf6c~mv2.jpg)
Afternoon
![](https://static.wixstatic.com/media/8bd741_ef9f7c4a3b4e4ab29db60638a8796b6d~mv2.jpg/v1/fill/w_980,h_542,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/8bd741_ef9f7c4a3b4e4ab29db60638a8796b6d~mv2.jpg)
Sunset/Early Morning
![](https://static.wixstatic.com/media/8bd741_72fea79ef0384352b4eb37a261e2040f~mv2.jpg/v1/fill/w_980,h_629,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/8bd741_72fea79ef0384352b4eb37a261e2040f~mv2.jpg)
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