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Lighting practice in Unreal Engine

  • Writer: feng jessica
    feng jessica
  • Jul 17, 2021
  • 1 min read


involved technology: Unreal Engine、Lighting



This project was done during my internship in Tencent games. it is also a training assignment.


I set up and rectified assets, optimized assets, packaged maps, and made shaders. At the same time, I needed to use lighting knowledge to create a standard lighting scene including scenes and characters, including lighting in various time periods in the morning, midnight, and evening.


During this period, I learned the basic operations and functions of UE4, including materials, art asset settings, lighting, post-processing effects, etc.



Midnight




Noon




Afternoon




Sunset/Early Morning








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